Operation: Put more stuff in the thing more stuff goes in
- All classes allowed
- Tried to use power while it is in cooldown: Take 1 drink
- Killed the Atlas with a missile: Take 3 drinks
- Killed the Atlas without a missile: Take 1 drink
- Each time you reload/use a thermal clip, Ops pack, or medigel: Take 1 drink
- If you go down: Take 1 drink
- If you die: Take X drinks up to the number of rounds you’re up to (Ex. Die in wave 5, take 5 drinks)
- If mission failure: Take 1 drink for each wave successfully completed
- If your squad makes it through extraction, you are either bad-ass and/or a krogan: Take 1 drink
- If you manage to make it through the mission with only taking the celebratory successful extraction drink: Down your entire drink
(Collaboration between
RitzyFoxx and
FrayJoker)
Operation: Hide-and-Seek! The Infiltrator Challenge
- Entire squad is Infiltrator class
- At the start of the first wave everyone scrambles for a “hiding” place
- Hiding place cannot be within visual range of another’s hiding spot
- Must remain stationary in that cover for the rest of the game
- All powers / weapons / items allowed (with except of medigel)
- No self-resurrection. When you die you’re “found” and have lost the game
- Last one to be found wins
(Suggested by
FrayJoker)
Operation: Biotic Detonation
- Classes allowed: Adept, Vanguard, Sentinel
- No weapons
- Choose One (1) Biotic Power to use
- Only Heavy melee allowed, no light melee
- Combine forces for best effect
(Suggested by
darkabysskeeper)
Operation: Scoped and Dropped!
- Any class
- No powers
- Most head-shots and/or kills wins
- Allowed weapons:
- Sniper rifles
- Heavy pistols with scope attachment
- Optional:
- No calibrations allowed (i.e. No buffs to equipment)
(Suggested by
Regeener)
Operation: The Panicked Civilian
- Any class
- No weapons
- No powers
- No heavy melee
- No self-reviving
- Regular melee attacks are ok
- Last one standing wins
(suggested by:
FrayJoker)
Operation: Charge it!
The Vanguard Challenge
- Entire squad is Vanguard class
- Not allowed to use any weapons on enemies
- The only way to kill enemies is with Biotic Charge or melee (regular or heavy)
- No armor or power buffs
- Must continually search out enemies
- Can use medigel to self-revive
- Person who kills the most enemies wins
- Optional:
- Not allowed to revive fallen squadmates
- Last one to fall wins in case of mission failure
(Suggested by
RitzyFoxx)